Tuesday, November 30, 2010

House of Games

In class we watched David Memet's House of Games. I thought the movie was very well done. I like his attention to detail. He uses small things to grab the audience's attention, which relates to us very much because of this final project. In this final project we are discovering new ways to grab the audience's focus and maybe we can do that as David Memet does with close ups on small objects such as the lighter or the knife. What significance do these things have, regarding the underlying message of this movie? Audience members start to ask themselves questions such as these.
Our job is to do things, or show the audence things, that would provoke these questions and get them to think because that essentially helps them keep focus. Maybe if we could drop small subtle clues, such as Memet does, in our work then perheps the audience would want to pick up these bait pieces and try to put together the puzzle of work that we're trying to throw at them. Undoubtedly it does ease the analyzation process because they're able to digest it little by little on their own as opposed to a whole.

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